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Washbear

Washbear

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Devlog

  • Patch Notes v1.0.1 - Sorry speedrunners
    March 20, 2022 by Simen Barstad Skjevdal
    The kind people at NGA let me fix the boxing glove exploit. The bug removed any cooldown on a weapon if you taped a boxing glove to it. This cluttered the leaderboard with sub-10 times. Was fun though... Continue reading
  • Patch Notes v1.0 - NGA!
    March 18, 2022 by Simen Barstad Skjevdal#Patch Notes
    Not too much since 0.9, general polish and more weapons. This is the version submitted to NGA New weapons New junk interactions Hints Tweaks New tiles... Continue reading
  • Patch Notes v0.9 - Almost there
    March 17, 2022 by Simen Barstad Skjevdal#Patch Notes
    A lot of progress since last update to the itch page. More Enemies Tape system Boss Music Bug fixes Lots of small tweaks Online leaderboard Ambient junk Destructible objects Overhaul of, like, every s... Continue reading
  • Patch Notes v0.3 - More stuff
    March 05, 2022 by Simen Barstad Skjevdal#Patch Notes
    Laying the foundations for a better experience. More junk items (weapons) added, and a system that can handle many more. The game also has a theme now, but I don't know if it'll stay what it is right... Continue reading
  • Patch Notes v0.2 - Kind of a game
    February 28, 2022 by Simen Barstad Skjevdal#Patch Notes
    Washbear is kind of a playable game now. You can progress to deeper floors with bigger rooms and more enemies. At the end of each floor you can also pick from modifiers that make the rest of your run... Continue reading
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